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All posts tagged "ipod touch"


Thursday, January 22, 2009

iControlPad Closer to Reality

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 02:00 PM

http://www.icontrolpad.com/

"OK, so it took MUCH longer that we thought to get the iPad to work with the touch, iPhone and 3G - blood, sweat and tears - but it does and it will also support iStore apps if the creator chooses to put in support. So, here is the video if you have not already seem it, Zod leaked it via his excellent website:"

Considering how miserable the controls are on most of the games in the app store, I relish the chance to get one of these in my hand one day. Honestly, I can't stand accelerometer controls, and touch screen buttons aren't usually twitchy enough for action games. This might be one of the best hardware accessories ever made for an Apple device if developers support it.


Wednesday, January 21, 2009

Cute, Cuddly, Cold & Fun

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 10:00 AM

Product Category: iPhone / iPod Touch Game
Manufacturer: Information Appliance Associates
Where to Buy: iTunes Store
Price: $2.99
System Requirements: 3.6MB of free space

Pros:

  • Extremely fun;
  • Great "pick up and play" game;
  • More cuteness per second than any game in history.

Cons:

  • Sound effects may freak out cat owners;
  • Hitting home key wipes your game out.

Summary: Nothing says cute like kittens, and this game has loads of cuteness. Read more...


Monday, January 19, 2009

500 Million Apps Downloaded

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 04:00 PM

http://news.cnet.com/8301-17939_109...ed&subj=Webware

"Apple announced Friday that over 500 million apps have been downloaded from its App Store. Amazingly, the company only reached 300 million downloads on December 5, meaning its App Store has enjoyed accelerating growth since the holiday season. The announcement, which was made in the form of an advertisement on Apple's home page, also claims that the App Store now features more than 15,000 apps."

No wonder everyone is scrambling to come up with their own version of the App Store. It works. Palm is doing it, RIM is doing it, and Microsoft is supposedly looking into it. I'd say that's a testimony to the App Store's success as much as the number of apps that made their way out of the store and onto people's devices.


Go Ahead and Eat the Red Sn0w

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 12:00 PM

http://blog.iphone-dev.org/post/704...ermonuclear-pop

"A picture is worth a 1000 words but a video might be better in this day of Photoshop and fake YouTube videos. So we're thinking of doing what we did before Christmas for yellowsn0w - show a demo of the jailbreak on Musclenerd's Qik account."

Not too shabby. These guys do some amazing stuff with no assistance from Apple at all. I'm continually impressed with how they figure out what code to replace and how to hack it. If you have a second-generation Touch, this is your lucky week!


Thursday, January 15, 2009

Chess Pro for iPhone

Posted by Jeff Campbell in "Apple Software (iPhone/iPod Touch)" @ 10:00 AM

Product Category: Games
Manufacturer: 99 Games
Where to Buy: iTunes
Price: $3.99 USD
System Requirements: iPhone / iPod Touch with Firmware 2.0 or later

Pros:

  • Menus and Sub-Menus are very responsive once game loads;
  • On Screen hints help you learn the game of chess;
  • Option to play couple different types of chess games;
  • Two Player mode is nice touch if you want to compete with friends.

Cons:

  • Easy is perhaps too easy;
  • Occasional delay in responding to touch or tap when in game.

Summary: Good overall game, especially if you're just learning how to play chess, with the built in "legal moves" option.

Read more...


Tuesday, December 23, 2008

HP Read My Mind

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 10:00 AM

http://www.hp.com/united-states/con..._go/iprintphoto

"HP iPrint Photo is a free downloadable software application that allows you to quickly and easily print 4" x 6" photos. Images stored on your iPhone or iPod touch can print on most HP networked ink jet printers connected to a local WiFi network. Wireless printing is a fun extension of the iPhone / iPod touch's easy photo capture and viewing experience."

This is the kind of thing I love; a company thinking about what its users might want and then making it happen. In this case, HP took out its mind-reading hats and created an app that lets you print photos directly from your iPhone to an HP wireless printer. The quality is excellent, there's no configuration involved, and it's smart enough to pull the paper from the 4x6 tray meaning you just pick, click, and print. I've been hoping someone would figure out photo printing from the iPhone and after trying this one out, I'm glad it was HP. It works flawlessly as advertised. The camera on my iPhone just got a whole lot more useful.


Wednesday, December 10, 2008

My Little Tank: Explosively Fun

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 12:00 PM

Product Category: iPhone/iPod Touch Game
Developer: Astraware
Where to Buy: iTunes Store
Price: $4.99
System Requirements: iPhone / iPod Touch with Firmware 2.0 or later

Pros:

  • Simple to learn;
  • Explosions are fun;
  • Graphics and sounds are both good.

Cons:

  • A bit on the easy side;
  • Using any controls but tapping the screen can be extremely frustrating.


Summary:
My Little Tank is a fun pick-up and play tank shooter. While it may err on the easy side, it's still a heck of a lot of fun and a great time waster.
Read more...


Monday, December 8, 2008

App Find of the Weekend: Darts

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 02:00 PM

http://dartsapp.com/

"Who doesn't love a game of darts? Now you can play darts anywhere at anytime; no dart board required! Waiting for an open board at a pub? Want to just practice throwing some darts or take on an AI/computer player? Play Darts! This app is not another scorekeeper app but lets you PLAY darts on your iPhone or iPod touch!"

Once you master the basics of throwing, this game is just top notch. It's a ton of fun and really makes for a great time waster. Variations on the game include X01 (Play down from 501, 401, 301, etc) and Cricket (hit 15-20 and a bullseye 3 times each). You can opt for SD (Single In, Double Out), DD (Double in/out) and SS (Sinle in/out) and the computer can play at three difficulty levels. I didn't actually find this game over the weekend, I found it over the Thanksgiving break, and I spent about an hour playing it on Thanksgiving after dinner. It really is a lot of fun once you get the hang of the throwing motion.


Friday, November 28, 2008

Game Developers Have Their Own Sales, Too

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 07:00 AM

http://toucharcade.com/2008/11/28/b...one-game-sales/

"In the U.S., the day after Thanksgiving ("Black Friday") has been the traditional start of the Christmas shopping season and is typically marked by large sales at retail stores. iPhone developers are in on the action with a number of iPhone game sales. Act quickly, as some of these are for very short periods of time"

Figure 1: Not necessarily games that are on sale, just a screenshot of the store for illustration purposes.

Lots of games on sale today, and Touch Arcade has an exhaustive list. Some of them might end up on my iPhone before the day is over. In fact, I know for a fact some of them will. Virtual Pool and Scrabble, for example, are going to be on my iPhone before I even leave for work today. Were any of you holding off on buying and now considering one of the listed games? I for one am quite annoyed that I paid $9.99 for Enigmo on day one and now it's $0.99 but that's the way it works sometimes. :-)


Tuesday, November 25, 2008

New Touch Pushes the Most Polygons

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 12:00 PM

http://gizmodo.com/5097855/3d-power...ouch-iterations

"We already knew that the latest iPod touch featured the fastest processing of its siblings (a 532MHz-clocked processor vs 412MHz on the original iPhone, the original iPod touch and even the new iPhone 3G). But we were surprised to hear from software developers that the latest iPod touch can render character models with nearly double the polygons of the original iPhone, a trend that's impacting game development now and probably more so moving forward."

So much for expecting the same performance on identical hardware. Now the true question is going to be finding out exactly what it is that accounts for such a difference in performance between the new Touch and the older one. This should be very interesting and we'll probably end up learning a lot about the hardware differences between the two.


Monday, November 24, 2008

App Find of the Weekend: Bix Lite

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 10:00 AM

http://www.padadaz.com/page5/page5.html

"Bix is a simple yet addictive game in which you control a tracer, that traces lines. When you close a shape you take control of its surface. Take control of 75% of the game surface to reach the next level! Avoid touching the balls while tracing. Trap the special balls to unleash their special power (slow down or extra life). Swipe gestures are used to control the tracer. Make bigger shapes to get more bonus points!"

One of my favorite classic games for the Commodore 64 was Qix and it's nice to see someone do a pretty good translation of it for the iPhone. I grabbed the lite one just on the hopes it would keep me occupied for a few minutes at a time, but I think I'm going to shell out for the full version (It's a great big $0.99... I can swing it!) just to support these guys and their game. If you like the classics, give it a go. I have a feeling you'll really enjoy it. Bix and Bix Lite are both available in the App Store right now.


Thursday, November 20, 2008

Iconfactory Releases Frenzic for iPhone

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 02:00 PM

http://iconfactory.com/home/permalink/2044

"Mac OS X users have been playing Frenzic for over a year, but now Frenzic comes alive for Apple's mobile platform as well. The iPhone's revolutionary touch screen interface makes Frenzic a must have for gaming enthusiasts of all ages. Players sort colored pie pieces in a frantic race that tests both the mind and reflexes and offers hours of endless fun."

So I was sitting there minding my own business when I got an e-mail from the induplicable Darius telling me that Frenzic for the iPhone was now available. I could hardly believe my eyes! Last year when Frenzic came out, they pleaded with Apple to allow it on the iPhone. They even started a petition! Well the wait is over, and the translation is even better than the original. The touch controls are much more accurate for a game like this, and I can't even imagine playing it on my Mac anymore. Frenzic is available right now for $4.99 in the App Store. If you haven't played it, you're seriously missing out on a very fun game.


Monday, November 17, 2008

Google's New App Neat and Terrifying

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 07:26 PM

http://googleblog.blogspot.com/2008...mobile-app.html

"Have you ever been in a hurry and really needed to find an answer to something, but there was no one to ask? Like when you're grocery shopping and looking for the last item on your list, the kids are running around you in circles, you're holding a basket in one hand, and you have no idea what "fennel bulbs" look like. That's why we've added voice search to Google Mobile App for the iPhone - and made it super easy to use. Once the app is running, you don't have to tap any buttons. Just hold the iPhone to your ear, wait for the beep, and say what you're looking for."

Ever heard a claim and just went "Nope, there's no way that works." I felt the same way with this app until I tried it. It's actually pretty good, and considering you don't ever have to train it, it's that much more impressive. To search with your voice, simply hold the phone to your head. When the proximity detector shuts the screen off, the iPhone chirps and after the chirp you just say what you're looking for and voila. For the most part it's pretty accurate, too. I never would've expected to be wowed by an app like this, but I think I've been converted to a believer. Try it and report your findings. You'll probably be as surprised as I was!


App Find of the Weekend: Jelly Car

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 02:00 PM

http://walaber.com/index.php?action=showitem&id=19

"This is a new version of JellyCar, redesigned and ported over to the iPhone / iPod touch. The game features all of the same physics as the original Xbox 360 / PC version. The game is now available for FREE from the App Store!"

This game is a lot of fun, very simple, and totally addictive. The graphics are also brilliant (what can I say? I'm a sucker for the hand-drawn look!) and the music is fun and sticks in your head. Overall this was a great find that I can't take credit for. My wife, who is the master of finding free games, is to thank for this one. You can download it directly from the App Store here.


The Price is Right Released for the iPhone and iPod Touch

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 08:00 AM

http://itunes.apple.com/WebObjects/...=293912960&mt=8

"The Price is Right game brings all the excitement of the show to your iPhone and iPod touch! Feel the thrill of being called to "COME ON DOWN!" to participate in Contestant's Row. Play 16 different pricing games including Plinko, Cliff Hangers, Punch-a-Bunch and more. Spin the Big Wheel for the chance at fabulous prizes and a huge pay-off at the Showcase Showdown!"

I've always said that the person who translated The Price is Right into a game would be an instant millionaire and I have no reason to think Fremantle and Ludia won't make a ton of money on this game. I played with it a bunch this morning and it's just like being on the show and that's a good thing because TPIR is one of my favorite gameshows ever (I imagine that's true for a lot of people). I did have some random lockups with it, but powering off my iPhone then powering it back on and playing the game solved it; apparently something else I was running was hanging in the background. Overall, it's a heck of a lot of fun and hopefully their upcoming translation of the cult favorite Press Your Luck will be equally good. You can download The Price is Right from the App Store now for $4.99 (a bargain, without a doubt).


Saturday, November 15, 2008

SpaceTime 3.0 Available for the iPhone and iPod Touch

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 02:00 PM

http://www.spacetime.us/iphone/1

"SpaceTime 3.0 by SpaceTime Mathematics introduces the most powerful mathematics program for the iPhone and iPod Touch. Move, pinch and rotate 2D, 3D and 4D graphs in real-time. Explore mathematical concepts in an innovative interface and write your own scripts in our new programming language. Solve limits, derivates and integrals with MobileCAS®, the first computer algebra system ever developed for iPhone. With features only available in Mathematica and MATLAB, SpaceTime is the only cross-platform mathematics software available for computers and mobile devices."

Okay, I'm not going to lie. This application looks cool in the same way a genetic map or anatomy chart looks cool to me. I can appreciate its complexity and its beauty, but I don't understand a single bit of it. Honestly, I still have trouble with long division (thank God for calculators... Am I right or what?) I was told, however, by one of the intrepid souls who helped make this site what it is today that it's a very popular app for Palm and Windows Mobile devices, so that's all I need to know to let you all know about it. SpaceTime is available now for $19.99 from the App Store.


HanDBase Available For the iPhone and iPod Touch

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 10:00 AM

http://www.ddhsoftware.com/news.htm...=release&num=36

"HanDBase, a longtime favorite on all other major smartphone platforms, has been modified to fit the unique characteristics of the iPhone platform. Finger-friendly navigation enables users to easily move between fields and records by swiping left or right on the screen. Also unique to this version is the ability to email records and integration of the popular HanDBase Gallery, an online repository of over 2000 database designs that can be installed right from the device."

Let's be honest. If you've used a Palm or Windows Mobile device for business purposes, you've probably used HanDBase at some point. I've used it on countless Palm and Windows Mobile (before they were even called Windows Mobile, mind you) devices. It's quick, easy to learn, and powerful. Over the years, they've added all kinds of functionality including synchronization with ODBC databases, something that makes me instantly interested in getting my hands on this one. HanDBase is available now from the App Store and is $9.99.


Friday, November 14, 2008

Touch Physics Released

Posted by Vincent Ferrari in "Apple iPhone & iPod Touch" @ 12:00 PM

http://www.gamez4touch.com/

"Can you take on the laws of physics to complete all 30 levels of Touch Physics? Draw shapes with crayons that come to life on your screen. When the wheel reaches the target you proceed to the next level. You move the wheel by creating shapes that interact with the wheel. Touch physics models real physics. Play your own music, change the laws of physics, resume where you last left off and shake to reset. Addictive, fun and fury all in one package."

A while back, there was a game called Crayon Physics that hit big with the geek set. Someone hacked up a version for the iPhone back when there were no official Applications or an App Store. Now we finally have a legit version of a Crayon Physics-like game that's a heck of a lot of fun to play. The idea is simple: coax the wheel onto the star. In the above example, you could do that by drawing a circle that would fall on the wheel and launch it down the ramp into the star. Everything observes the rules of physics, making the game much more of a puzzler than it appears. If you haven't tried this one yet, you're seriously missing out. Touch Physics is available today from the App Store for the special introductory price of $0.99 USD.


Thursday, November 6, 2008

Apple to Be a Mobile Gaming Powerhouse

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 10:12 AM

http://www.businessweek.com/technol...temp_technology

"For the last few days I've been sampling some of the games available from the iTunes Store on the iPod Touch, and I've been stunned at how elaborate and involved they are. On the iPod Touch I've played a version of Gameloft's Real Soccer 2009 that rivals the version of the game on the Nintendo DS, and I didn't even miss the buttons. I've seen demonstrations of Sim City, forthcoming for the iPhone and the Touch from Electronic Arts, that look more elaborate and sophisticated than any versions I've played before on a desktop PC or console. They're immersive, addictive fun. And it's now readily apparent to me that the iPhone and iPod Touch are well on their way to becoming an important force in handheld gaming. When you consider the ease and reach of Apple's online method for distributing games, Apple could do in this category what it did in online music, causing big headaches for the genre's established players, Sony and Nintendo."

I can't count how many times I've heard this sentiment, and I can't how many times I've laughed at it. Honestly, as much as I love Apple and most of what they kick out, the idea that they're going to suddenly start dominating the gaming market is ludicrous to me. While the author does have a point in how good some of the games are, he gets off track by talking about how many of them there are. Yes there are way more games, but there's also way more kruft to get through to find the good ones. The other problem is that contrary to what Steve Jobs and his staff are selling, the touch screen and accelerometer are just crappy ways to control a game. Super Monkeyball and Cro-Mag Rally are two good games that are seriously hampered by the accelerometer control scheme. I don't mind the iPhone / Touch for casual games and puzzle games, but give me my DS for more advanced games and action games any time. Of course, this isn't the "Vincent Rants" show, so now it's your turn. What do you think of the overall quality of Apple's gaming offerings for the Touch / iPhone, and do you think that Apple is in any danger of becoming the handheld gaming platform of choice for most people?


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