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All posts tagged "programming"


Monday, June 20, 2011

iOSDev Camp Coming in July

Posted by Jeff Campbell in "Apple Software (iPhone/iPod Touch/iPad)" @ 01:00 AM

http://www.cultofmac.com/iosdev-cam...next-killer-app

"Got an idea for a killer app? Consider huddling up for a weekend hackathon with designers and developers at iOSDev Camp 2011."

You can find out more about this camp at their website, but the basics are that it is being hosted by PayPal at their San Jose offices from July 15 to 17 2011. You can get access for $50.00 USD for the weekend event, which includes food so it isn't too bad of a deal if you are interested in developing for iOS. And the best apps will vie for several prizes at the end of the camp. If you are in the area and have been interested in, or are currently developing for, iOS, this might be the place to be in July. Besides, the weather is bound to be beautiful in California then right?


Wednesday, February 17, 2010

About Objects Offering iPad Programming Class

Posted by Jeff Campbell in "Apple Software (iPhone/iPod Touch)" @ 07:00 AM

http://prmac.com/release-id-10600.htm

"About Objects, Inc. will be offering a completely revamped version of its most popular iPhone development training course that will include coverage of Apple's new iPad tablet computer."

This will be a 5-day course titled, appropriately, "Introduction to iPhone and iPad Development" and starts April 26th, 2010. It will be held at the Hilton Garden Inn in Cupertino, California and they will also have one in May in Reston, VA. The tuition is $2,495.00 USD with the obligatory early registration discount as well as a group discount for groups of three or larger. You can find more information at the About Objects website.


Wednesday, October 7, 2009

No Excuse, Start Programming!

Posted by Jeff Campbell in "Apple iPhone & iPod Touch" @ 12:00 PM

http://www.macnn.com/articles/09/10...ns.iphone.apps/

"Pearson has released four new instructional books titled Cocoa Design Patterns, iPhone for Programmers, Sams Teach Yourself Cocoa Touch Programming in 24 Hours and Sams Teach Yourself iPhone Application Development in 24 Hours."

The books range in price from $30.00 USD to $50.00 USD, and all are available now online with the exception of "iPhone for Programmers," which will be available at the end of October.


Friday, April 3, 2009

Let Stanford Teach You to Program for the App Store

Posted by Jeff Campbell in "Apple Software (iPhone/iPod Touch)" @ 10:00 AM

http://www.eweek.com/c/a/Mobile-and...-477640/?kc=rss

"The Apple iPhone and the applications written for this smartphone have become so popular that Stanford University is now broadcasting a free, 10-week course from the university that will show would-be developers how to write apps for both the iPhone and iPod Touch. While those interested in writing iPhone apps cannot get credit, they might find some useful tips for getting their application into the App Store."

Sounds like it might be a good primer if you are interested in programming. I've never listened to or watched one of their podcasts, but they have a nice variety in their iTunes U section. I checked it out after I saw this article, and nothing was found as today about the new series. However, they did say it would be posted a few days after the lecture was done so give it a few days if you are interested. Sorry, no college credit for you if you don't attend in person!


Monday, December 15, 2008

Where's Peeps?

Posted by Vincent Ferrari in "Apple Software (iPhone/iPod Touch)" @ 12:00 PM

http://www.plausiblelabs.com/peeps/

"Peeps is not currently available in iPhone App Store - the application was rejected because Apple believes we are using their private Cover Flow implementation. We actually wrote our own implementation of Cover Flow, so we're hoping the decision will be overturned."

Apple rejected Peeps because the developer claimed he was using Coverflow. Apparently his implementation was good enough (along with his claim of using it in his app) that it got his app rejected. I'm not a fan of Apple rejecting apps (see the previous post about Pull My Finger) but in reality, if you claim to use a private API and your app gets rejected, you shouldn't be surprised. Of course, if you're Google, you have the right to use whatever API you want and your app will be warmly received and featured, but that's Google and, as unfair as it is, we're not.


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